Thursday, January 18, 2018

C’est la Guerre: Titan Comics Releases Trailer for The Lost Fleet: Corsair Trade

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Cover of The Lost Fleet: Corsair. Art by Alex Ronald.

From Titan Comics press release:

Centuries-old grievances must be put aside as a legendary war-hero attempts a daring intergalactic jail-break in this gripping new comic series based on the New York Times best-selling military science fiction novels by Jack Campbell. 

Set after the end of a century-old war between two space empires, the Alliance and the Syndics, Corsair centers on the story of Captain Michael Geary, missing in action after the Syndic ambush that almost destroyed the spacefleet John “Black Jack” Geary had to get home, against all odds! Forming an uneasy pact with rebel Syndics led by Destina Aragon, Michael Geary sets out to save not only fellow prisoners but their jailors, too – on the run from a government chafing at defeat and determined to crush any uprising! Can he live up to the legend surrounding his family name “Black Jack” Geary has carved – or will he die trying?

Jack Campbell is the pen name of John G. Hemry, a retired U.S. Navy officer, who grew up living everywhere from Pensacola, Florida to San Diego, California, including an especially memorable few years on Midway Island. His U.S. Navy assignments included service on the USS Spurance, and roles at the Defense Intelligence Agency, and the Navy Operational Intelligence Center. As Jack Campbell, he writes The Lost Fleet series of military science fiction novels, published by Titan Books in the UK and Ace in the United States.

The Lost Fleet: Corsair graphic novel hits stores on April 17.

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Thursday, December 21, 2017

C’est la Guerre: Sgt. Rock by King & Francavilla

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Preview art for page 1 of “Going Down Easy” by Francesco Francavilla.

So, I picked up the DC Holiday Special 2017, and came away really pleased. There are eleven very different stories in the book, including a nice frame by Jeff Lemire and Giuseppe Camuncoli. Other highlights include a tale of the Batman by Denny O’Neill and Steve Epting, and a Batman & Wonder Woman yarn by Greg Rucka and Bilquis Evely. The whole thing feels worth the $9.99 cover price, but I have to tell you, I would have happily paid more for the fourth story in the book all by itself. So you start with Tom King, add in Francesco Francavilla, and finish off with colorist Clem Robins for a wintry tale titled “Sgt. Rock in ‘Going Down Easy’,” at which point I am just throwing money at a retailer to get my hands on the book.

The trio deliver a tour-de-force that is exactly what comics can and should be. In eight pages – and let me say that again, eight pages – they deliver a complete, totally absorbing, edge-of-your seat story that had me hooked from panel 1, and that lands like a punch to the gut. Rock is telling the tale of Private Hammerman, separated from the rest of Easy Co. in a snow-covered forest with his prisoner, a German officer. A stray shell mortally wounds Hammerman, but he doesn’t die immediately, and his story plays out over the course of the following eight nights.

Art by Francavilla

Francavilla is the perfect choice for the piece, his loose lines, heavy blacks and sheer genius for tone make the frigid north European winter seep into the readers fingers, while King’s script pulls no punches whatsoever, his characters’ banter laced with steel and hate and death. “Going Down Easy” is one of the best war stories I’ve read this year, and the fact that King chose Rock and Easy Co. to tell it pretty much makes my holidays bright, and leaves me with a ravenous hunger for a longer Rock story from him. Rock is ripe for a return, and in these few pages, King shows that he knows exactly how to do it, so if you are listening DC, if Tom wants to do a 12-issue series with Rock – let him. In the name of all that is good and holy in this miserable world, let him.

And Tom, seriously, do a Sgt. Rock limited series! As for the rest of you: have a very merry holiday season, and may there be plenty of great comics under your tree this year!

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Thursday, December 7, 2017

C’est la Guerre: Titan Comics Announces Release Date for Forever Free.

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Forever Free #1. Art by Marvano.

Way back in February, writer Joe Haldeman and artist Marvano told Freaksugar that Gay Haldeman, who had back-translated the duo’s graphic adaptation of The Forever War, was doing the same for the sequel, Forever Free, to be published by Titan Comics. After almost a year, Titan announced Monday that Forever Free #1 would be shipping in April 2018. The news comes the same week that Titan’s re-issue of Haldeman and Marvano’s The Forever War hits bookstores nationwide as a graphic novel.

Both series/graphic novels are adaptations of books by Haldeman. First published in 1974, The Forever War won a Nebula Award in 1975, and the Hugo and Locus Sf awards in 1976, additionally, the book was praised by science fiction grandmaster Robert A. Heinlein as being perhaps “the best future war story I have ever read.” Forever Free, a direct sequel to the Forever War, was first published in 1999 and earned praise from Charles de Lint as being “everything good science fiction should be but so often isn’t: a grand adventure into what it means to be human, told through rich characterization and thoughtful scientific (not to mention religious) speculation that doesn’t lag for a moment.”

Volume 1 of the original 3-volume graphic novel adaptation of The Forever War was first published in a Dutch edition in 1988, and was later translated into French, Spanish, Polish, and Czech before being released in an English edition in late 1990. The adaptation didn’t sell well in the US, but was successful in Europe, leading to a further collaboration on Forever Free (published in French as Libre à Jamais), but Titan’s re-issue of The Forever War earlier this year was the first time the adaptation had been reprinted in the US in some 30 years, this time to great success, and even greater anticipation of this week’s graphic novel release.

Judging by the preview pages provide by Titan, Forever Free maintains the same high quality of the previous series, and Marvano’s art and panel work continues to be breathtaking, making full use of the comics medium in a way that far too few modern artists do. This one will be on my pull-list come April – and it ought to be on yours too.

Look for Titan to solicit Forever Free in February’s Previews, and pick up the graphic novel collection of The Forever War at your local comic shop or from Amazon today.

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Thursday, November 23, 2017

C’est la Guerre: Thanksgiving Edition

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Original panel from The Vision and The Scarlet Witch #6, art by Richard Howell, words by an Internet Hero.

So, there are quite a few things to rage about or against in the comics world. For example, there  are entire websites devoted to things like Has DC Done Something Stupid Today? (Today? No. 8 days ago, though…), and Is Wolverine Still Dead? (No. No he is not. [Charles Xaiver, on the other hand… well, it’s complicated]). Then you get into Marvel’s Terrible, Awful, Really Bad Year or Two, all of the publisher-distributor-retailer madness so eloquently documented by Brian Hibbs, and the rapidly changing marketplace swinging from floppies to trades, specialty shops to big-box retailers and Amazonian Behemoths, and non-domestic markets. Moreover, all of that is just the thin ice covering a deep ocean of industry woes and complaints, both significant and otherwise. Just taking a cursory look, things look pretty damn awful, and gods help someone thinking about getting into comics for the first time, or getting back into them after a hiatus of more than a year or so.

And yet…. It’s Thanksgiving here in ‘Murica, and in the spirit of the season, and despite all of the above, there are some things in the comic world that I am truly thankful for:

Mark Waid and Chris Samnee on Captain America. Seriously. Thanks guys. After The Run Which Shall Not Be Named, it’s nice to have one of my favorite four-color heroes back.

Chris Samnee’s cover for Captain America #695. #CapisBack #NoMoreNazis #Thankful

Image Comics. Lazarus, Saga, The Wicked + The Divine, Copperhead, Manifest Destiny, The Walking Dead, and on, and on, and on.

Smaller Independent Publishers. The growing strength, quality, and innovation of small publishing houses in the industry is simply incredible. 451 Media Group, Aftershock Comics, Avatar Press, Lion Forge Comics, Oni Press, Red 5 Comics, Titan Comics, and Vault Comics are just a handful of the publishers out there right now that are delivering incredible stories from powerful creative teams every month. If you’re not reading at least a few of these guys’ titles, you’re missing out.

The Return of the Mini-Series. And a lot of these are coming out of the independents, but we’re also seeing some from Marvel (Punisher: Platoon, Astonishing X-Men, the forthcoming Phoenix Resurrection). I love this format, because it helps me to keep new titles flowing through my pull-list. Let’s face it, at $4/book, my monthly comic budget gets eaten up pretty fast, so it’s nice to have some slots opening up every few months for new stuff. Plus, more and more of the industry’s best creators are looking to tell self-contained, complete stories that they really care about – and then move on to the next, different story, so there are some insanely good limited series being produced.

Astro City.  Kurt Busiek, Brent Anderson, Alex Ross, et al. making old school new again since 1995.

Ms. Marvel, The Champions, and the whole diverse teen crowd at Marvel. Suck it haters, these kids are freaking awesome. Hope and idealistic heroism is kinda what the world needs right now. Hell, I even like kid Cyclops, and any franchise that can make me like Scott Summers has to have something going for it. These books do the best job of remembering what made Marvel great to begin with, and I can only hope some of their spirit bleeds over into more books at the House of Ideas.

Wonder Woman. Because she’s always been kick-ass, and now everyone knows it. Dark Knights and Men of Steel? Pffft! We know who run the world.

YAAS PRINCESS! Original art by Francis Manapul, words by @jermainedesign, a.k.a Winner of the Internet.

Cinebook, which is bringing some of the best European comics to American readers who have finally realized that the Old World has more to offer than wine, beer, and cheese.

Garth Ennis. The man who is sometimes single-handedly keeping war comics in the mainstream, and who also continues to write some laugh-out-loud funny, thoughtful, and occasionally cringe-worthy books. Let’s face it, though: the man hits far more often than he misses: Preacher, The Boys, War Stories, Johnny Red: The Hurricane, Punisher: Born, Punisher: Platoon – I mean, c’mon!

Tom King. See the bit about mini-series above. Also see The Vision, The Sherriff of Babylon, and Mr. Miracle. And let’s hope that DC has the sense to greenlight King’s proposed Sgt. Rock series, because THIS MUST HAPPEN, AND I WILL FLY TO BURBANK AND COME FOR DC IF IT DOES NOT. Just sayin’.

Greg Rucka. I’m not sure this guy knows how to write a bad comic. There are a lot of great writers in the industry right now, but Rucka is far and away my favorite, particularly when he’s playing in sandboxes he built, but he’s no slouch when it comes to other IPs either. Read his Wonder Woman and Punisher runs for instance, but if you aren’t reading Stumptown and Lazarus you should probably seek immediate psychiatric help.

So there you go. Despite all of the problems in the industry, and the challenges it faces, there’s a lot of good stuff going on as well, and it’s not a bad idea to remind ourselves of that fact from time to time. Now go and have a happy Thanksgiving – eat too much, watch the MST3K Turkey Day Marathon, and round out the day with some great comics – just, you know, wipe the gravy off of your fingers first.

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Thursday, October 26, 2017

C’est la Guerre: The Other Side Special Edition

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Aaron, Stewart, and McCaig’s The Other Side delivers a strange and terrible beauty where the heat, humidity, fever, stench, and mania of the Vietnam War is palpable. If you don’t already own this one, you should.

The Other Side Special Edition. Cover art by Cameron Stewart.

The Other Side, written by Jason Aaron with drawings by Cameron Stewart and colors by Dave McCaig, recently received the deluxe edition treatment with a hardcover collected edition from Image Comics of the Eisner-nominated 2006 Vertigo mini-series. Marking 50 years since the American war in Vietnam reached its peak in terms of US troops committed, 2017 has seen the release of numerous new histories of the American phase of the Vietnam War, the release of Ken Burns and Lynn Novick’s documentary series The Vietnam War, and a concurrent renewed scholarly and public interest in the conflict, so Image’s reissue of this excellent series is very well-timed.

The Other Side p. 1. Script by Jason Aaron, art by Cameron Stewart.

The story follows the journeys of 19 year-old Marine PFC Bill Everette and People’s Army of North Vietnam (PAVN) recruit Vo Binh Dai, tracing roughly a year in their lives through brilliantly executed parallel storytelling. Aaron has claimed that The Other Side represents the hardest work he has ever put into a book, and he credits the work with launching his subsequent career in comics. Cameron Stewart also put a great deal of effort into the work, including a research trip to Vietnam, and the new edition includes excerpts from his e-mails home, as well as numerous photographs from the trip. One of the latter particularly struck me: it shows Stewart, a skinny young man either emerging from or lowering himself into the opening of a tunnel system used by PAVN and Viet Cong troops during the war. The opening appears to be only an inch or less wider than Stewart’s ribcage, and the reader can easily draw a line from that particular tour to the claustrophobic scenes of Vo’s own time in the tunnels in the comic.

The Other Side. Aaron & Stewart.

Aaron and Stewart don’t shy away from the war’s brutality, horror, and – for Everette at least – pointlessness. Even more striking, however, is their choice to underline the madness of the war, both literally and figuratively, for Everette is truly mentally ill, suffering from visual and auditory hallucinations even before he leaves Boot Camp, and despite his honestly about his condition, the Marine doctors, Chaplin, and even his platoon sergeant in Vietnam are utterly unconcerned and uncaring. So long as he can keep it together enough to do his job in the field, no one really cares if he goes truly insane. Nor does Vo escape the madness as he and his comrades march down Route 559 (the Ho Chi Minh Trail), progressively falling victim to hunger, thirst, heat stroke, malaria, and other fevers, he too leaves reality behind for a world in which B-52 spilling thousands of pounds of explosives from their bellies become mythical dragons, and the American enemy monsters from legend. It is this kind of portrayal of mental and emotional stress and horror that sets The Other Side apart from most war comics with a Vietnam focus, and gives the book a visceral horror that very effectively reaches out and grabs the reader.

The Other Side.

Stewart’s artwork is perfectly suited to the story, and artist, writer, and colorist work together seamlessly to tell their tale of two kids who are ultimately little more that meat in an industrial grinder that controls their very lives and doesn’t care about either of them. This feeling of a lack of agency in the face of a seemingly inevitable and unavoidable progression towards madness and death pervades Aaron and Stewart’s book, and Stewart’s cartoony-realism combined with his use of deep blacks and a moody palette brilliantly used by McCaig bring a strange and terrible beauty to the entire book where the heat, humidity, fever, stench, and mania of the war and the land are palpable. This is one of those comics that really is important, and Image’s well-made hardback edition does it justice. The Other Side is available from your local comic shop or Amazon, and, if you don’t already own this one, you should.

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Thursday, September 28, 2017

C’est la Guerre Review: Knights of the Skull

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Knights of the Skull: Barbarossa. Cover by Wayne Vansant.

Wayne Vansant’s Knights of the Skull volumes 1 (Blitzkrieg) & 2 (Barbarossa) are young adult graphic histories tracing the development of the Wehrmacht’s armored units, with particular focus on the evolution of German tank design. Judging by the series title, the books are a kind of continuation of Vansant’s 2014 black and white collection Knights of the Skull: Tales of the Waffen SS. The first two volumes in the new series are full-color, and cover German tank development from the end of World War I to the start of the Soviet counteroffensive around Moscow in December 1941. Vansant is returning to familiar territory here. In a career spanning over 30 years, he has produced several excellent graphic histories in the war comics genre, including Days of Darkness, Days of Wrath, The Battle of the Bulge, and Normandy to name a very few.

In the inter-war years, Germany was the only nation to undertake a sustained program to develop both tank technology and both tactical and strategic armored warfare doctrines. While advocates of tank warfare existed in almost every nation that had participated in World War I (George Patton in the US, B.H. Liddell Heart and J.F.C. Fuller in Britain, Mikhail Tukhachevsky in the USSR) but they were largely ignored by the existing military establishments in their own countries (Tukhachevsky had actually made significant progress in Soviet doctrine and armored theory as the Red Army’s chief of staff, but his policies were discredited and discarded after he was executed during Stalin’s military purges during the late 1930s). Heinz Guderian, on the other hand, was extraordinarily successful not only in the development of doctrine, but also in convincing the German high command to support his work. Hitler himself was immediately taken with the panzers and theories of mechanized warfare when he came to power in 1933, and threw his full support behind the creation of the panzer forces.

Vansant traces this history briefly in volume I of Knights of the Skull, using the careers and military exploits of historical figures like Guderian, Erwin Rommel, Hans von Luck, Franz Bake, Kurt Knispel, and Michael Wittmann to anchor the narrative and give the story specific human faces. However, Vansant is often more sharply focused on the technological development of the tanks themselves, which while allowing him to give full reign to his undoubted expertise with historically accurate portrayals of tanks and armored vehicles. The art throughout is detailed and accurate, but the books definitely fall more into the illustrated history category rather than true sequential art, as the illustrations are mostly there to support the text, with each panel often depicting scenes hundreds of miles and/or weeks apart. Vansant covers a great deal very accurately, while keeping the story moving and maintaining the very real tension and drama of events. The work is informative, well-paced, and gripping. There are also occasional interludes between chapters where Vansant takes a page or two to compare German and allied tanks, or to detail the brutal treatment of prisoners by both sides on the Russian front. These breaks remind me pleasantly of the similar splash pages and two-page spreads that were a regular feature of DC’s classic war comics. Moreover, the author provides detailed maps for each campaign, showing lines of advance and retreat to help locate the reader in time and space. He is also to be applauded for revealing that the campaigns in Czechoslovakia, Poland, and France, while victorious for the Wehrmacht and certainly vindications of Guderian’s theories, were not really the walk-overs they are generally assumed to have been. Vansant’s panzertruppen are highly trained, highly motivated, but also facing a steep learning curve as they translate training and theory to the realities of the battlefield.

Knights of the Skull: Blitzkrieg pp. 20-21, story and art by Wayne Vansant.

As for the books themselves, Schiffer Publishing has produced nice, magazine-sized paperback editions that give Vansant’s art and subject matter the room it deserves. Unfortunately, the publisher’s editorial department drops the ball here and there, letting several misspellings and subject-verb disagreements slip through the cracks. Admittedly, this is a pet peeve of mine, but it really does seem that publishers and editors are paying less and less attention to spelling and grammar, leading to some unnecessary breaks in the flow of the narrative.

Overall however, Knights of the Skull provides an excellent, accessible overview of its historical subject, and doesn’t shy away from depicting some of the war crimes committed in the East. That having been said, this history is – so far (and unlike the original Knights of the Skull collection) – aimed at a younger, early to-mid teen audience and is therefore rather bloodless, making no attempt to depict the grim realities of the war, or to address atrocities committed by the panzer troops themselves, or the Wehrmacht’s collusion and cooperation in the Nazi’s genocidal programs in eastern Europe. In fact, Guderian and his colleagues are perhaps a bit too much the “good Germans.” This time-honored war comics formula of cool vehicles and military genius largely divorced from ideology feels old-fashioned, and not in a good way. These people were not Good Guys, and every single one of them swore loyalty to Adolf Hitler. Not the rule of law, or Germany, or even to the Nazi Party, but to Adolf Hitler personally, and then they were essential in perpetrating the most horrific conflict in human history. Leaving all of that out isn’t historical objectivism, it’s historical amnesia, and in case you haven’t noticed, that’s a really bad idea.

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Thursday, August 31, 2017

C’est la Guerre: Johnny Canuck!

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Johnny Canuck: Compendium, 1942-1946. art by Leo Bachle.

Undoubtedly, one of the most famous images in comic book history is the cover for Captain America Comics #1 where Cap marks his premiere by delivering a devastating right hook to Adolf Hitler’s jaw while deflecting and dodging the hail of gunfire from der Fuhrer’s guards. The red, white, and blue-garbed Steve Rogers wasn’t the only North American comic hero to do some Hitler-punching, however, being followed in 1942 by Canada’s own Johnny Canuck. Canada’s Golden Age of comics was born out of World War II. As part of the British Commonwealth, Canada had been at war since September of 1939, and by the end of 1940, Canadian soldiers, sailors, and airmen had already mobilized and been sent into combat against German forces, including during the Battle of France and the ongoing Battle of Britain.

Perhaps even more importantly, however, Canada had rapidly become the storehouse and arsenal of the Commonwealth, shipping thousands of tons of food, equipment, weapons, and aircraft to Britain. As the supply of engines and equipment from England for building British-designed aircraft and equipment was suspended in May of 1940, Canada had to purchase such supplies from the US, leading to a growing trade imbalance between the two countries. This in turn led to the War Exchange Conservation Act (WECA) of December, 1940, which banned the importation to Canada of “non-essential” material and products from the USA. This included American comic books, and created a vacuum that Canadian publishers rushed to fill. With the war effort having first call on colored ink supplies and presses, Canadian comics publishers defaulted to books with colored covers, but black-and-white interiors, earning the books the nickname of “whites.”

As in American comics, Canadian comics characters spent a great deal of time fighting the Nazis and the Japanese both at home and abroad, and in 1942, 17-year-old Leo Bachle created the most famous, and most beloved wartime Canadian hero, Johnny Canuck. Bachle’s feature ran in Bell Publishing’s Dime Comics from 1942 – 1946 (although Bachle had left Bell for the more lucrative waters of New York comic publishing before the WECA was lifted in 1946.) Collected and Kickstarted in 2015 by Rachel Richey, and published by Chapterhouse, Johnny Canuck: Compendium, 1942-1946 brings together all 28 Johnny Canuck stories in one hardback volume that provides an incredibly fun foray into the Golden Age of comics.

Johnny Canuck script and art by Leo Bachle.

Johnny Canuck, “Canada’s Answer to Nazi Oppression,” spends a great deal of time shirtless and solving problems with his fists in adventures that roar by with the pacing of a missile. Each installment runs from 7 to 10 pages, so the action comes fast and thick. Johnny is brave, loyal, square-jawed and powerfully built, while the Nazis are drawn, manacled, scarred, and all speak in a dialect dripping with phrases like “Und I shall collect der ten thousand marks dot haf been offered by our illustrious leader!” Indeed, sentences in Johnny Canuck only end with question marks or exclamation point, with the latter far outnumbering the former as Johnny fights his way through North Africa, Soviet Russia, Yugoslavia, the Pacific, Germany, and France.

Subtlety is not what these comics are about. Good is good and bad is bad, and the tones are simple black and whites. The stories are simple, amply populated with slim, beautiful women who all (even the evil Nazi spy-girls) at have at least a little bit of a thing for our fearless (and shirtless) hero, and are written with classic cliff-hanger endings for every issue. In fact, the Johnny Canuck strips are more similar to old movie serials from the 1930s and early 1940s than anything else, with the same, breathless, breakneck pace. Artistically, Bachle takes his style from Alex Raymond and Milton Caniff, and one of the most interesting things about the Compendium is that the reader sees Bachle’s style and talent grow from merely very skilled into an artist working fully in his own style, and one who comes to use the black and white format of the Canadian Whites to his full advantage, reveling in deep blacks, chiaroscuro, and meticulous line work. Here the Johnny Canuck strips work as a kind of montage of the creator’s development, for Bachle was churning out dozens of different strips for Bell at the same time he was working on Johnny Canuck, accruing thousands of hours of experience and experimentation in just four short years.

Johnny Canuck written and drawn by Leo Bachle.

Like almost all comics of the era Johnny Canuck was produced at the writer/artist’s tops speed, and with minimal editorial oversight. Bell Publishing was far more concerned with getting the books in print and selling than with proper spelling, realism, or even necessarily more than passable art. Comic books, after all, were viewed as disposable entertainment for kids, who wouldn’t notice unconventional spelling or grammar. Nonetheless, Johnny Canuck became a Canadian sensation, beloved by not only kids, but adults, including Canadian servicemen overseas. Late in the war, Bachle was even detained on the Canadian side of the border when attempting to return to his new job in New York City because he had been deemed to be “vital to the war effort” because of Johnny.

Johnny Canuck, written and drawn by Leo Bachle.



In all, the Axis-smashing adventures of Johnny Canuck are an incredibly joyous romp through the Golden Age, and a tremendously eye-opening look into the war-time psyche of a culture that we Americans tend to see as polite to a fault, and not at all the kind of folks who would go about socking anyone in the jaw. Shows what we know. So, pick up Johnny Canuck: Compendium, 1942-1946 from your local comic shop or direct from Chapterhouse, and kick back and enjoy a simpler time, when no one was questioning whether or not one should punch Nazis.

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